James Weston
3D Artist - Assets & Environments
Experience:
7 Years
Email:
Location:
Vancouver, British Columbia
Canada
Residency Status:
British Citizen
Permanent Resident of Canada
A Bit About Me
Hi - I'm James, an assets & environments artist with 7 years of professional experience in the VFX industry.
I hope you like all the work on my page. This is just a handful of projects I have had the chance to work on.
Graduate from Teesside University in 2017 having received a First Class BA (Hons) Computer Animation & Visual Effects.
With the integration of Houdini within my standard Maya modeling workflows I thrive on the more complex and technical builds. I create custom procedural tools in Houdini to aid in overall quality and efficiency in my asset builds
Work Experience
The Mill
3D Generalist
August 2017 - April 2020
London, United Kingdom
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Working with in a fast passed advertising environment I reported to leads/ supervisors
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I worked on a large variety of assets from characters to full scale environments
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Creating HDRI’s from raw photos, setting up lighting and rendering final shots
One Of US
April 2020 - April 2021
3D Asset Artist
London, United Kingdom
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Working with in the asset department I reported directly to my supivisor
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Modelling & tetxturing of props, enviroment and character assets using Maya, ZBrush & Houdini
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Testing of a new Houdini based rendering pipeline
Framestore
3D Modelling & Texturing
April 2021 - October 2021
London, United Kingdom
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Hard surface models for close up and large environments
Modelling of assets using Maya & Houdini
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Modelling assets with advanced non destructive procedural workflows to adrress fast iteration with short deadlines
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Weekly show & tell meetings showcasing new tools and workflow I developed within Houdini
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Delivered a project withing Unreal Engine 4 creating HDA’s to using within the engine
DNEG
Modelling & Environments
November 2021 - December 2023
Vancouver, Canada
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Hard surface models and large scale organic environment models
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Modelling of assets using Maya, Zbrush and Houdini
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Often shared across the environment department to model and scatter complex close up environments
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Building and documenting Houdini tools (HDA)
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Creating and documenting FX friendly modelling workflows
Carson+Doyle
Sept 2020 - April 2021
Motion Graphics Designer/ AR Artist
London, United Kingdom
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I joined the team as freelance motion graphics artist whilst working on campaign advertising for Tinder.
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Learnt Lens Studio, Snapchats Augmented Reality software
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Create multiple successful Tinder Snapchat filters/ lens's for their PYOT campaign.
Untold Studio
3D Assets & Environments
June 2024 - Present
London, United Kingdom
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Environmnet generalist building a detailed hard surface/ organic environment
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Modelling, texturing & look development of assets
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Building complex scattering setups and rendering using Houdini