3D Asset Artist
Build TD artist at DNEG, Vancouver CA. Graduate from Teesside University, in 2017, having received a First Class Honours in BA (Hons) Computer Animation & Visual Effects.
With the integration of Houdini within my standard Maya modelling workflows I have found a strong enjoyment for the more complex and technical builds. I create custom procedural tools in Houdini to aid in overall quality and efficiency in my asset builds