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ABOUT
ME!

BIO

Build TD (Assets & Environments) artist at DNEG, Vancouver CA. Graduate from Teesside University, in 2017, having received a First Class Honors in BA (Hons) Computer Animation & Visual Effects.

With the integration of Houdini within my standard Maya modeling workflows I have found a strong enjoyment for the more complex and technical builds. I create custom procedural tools in Houdini to aid in overall quality and efficiency in my asset builds 

experience
DNEG
Build TD (Assets & Environments)
November 2021 - December 2024
Vancouver, Canada
Framestore
3D Modeller & Texture Artist
April 2021 - October 2021
London, United Kingdom
One Of Us
3D Asset Artist
April 2020 - April 2021
London, United Kingdom
The Mill
3D Generalist
 April 2018 - April 2020
London, United Kingdom
Runner
Aug 2017 - April 2018
London, United Kingdom
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CV
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